Yurt Rock presents

Pick Pocket Manual

steal the feel of any beat
Covers Pick Pocket v0.1.40 · Mac & Windows · AU, VST3, AAX & Standalone

1 · What's new in 0.1.40

A redesigned Pick Pocket: one screen laid out like a piece of studio hardware, a sixteen-pad kit you can fill from the Vault or your own samples, and a pad mixer with real meters. Each item links to where it's covered in full.

Earlier: 0.1.35 – 0.1.39

2 · What Pick Pocket is

Pick Pocket listens to a drum groove — a loop you drop in, a Vault loop, a whole song, or whatever's playing on a track in your DAW — and hands you its feel as MIDI: every hit's timing and velocity, unquantized. The pocket stays; the sounds become yours.

Every hit is detected and classified — kick, snare and hi-hat, plus open hat, crash, ride and toms in Full Kit mode — with the groove's swing, push/drag, and tightness measured to the millisecond. You can audition the extracted MIDI through a real Yurt Rock kit — solo, or layered in lockstep with the original — then drag it onto your timeline as a standard MIDI file (pre-mapped for the major drum samplers), an Ableton .agr groove file, or rendered WAV.

Pick Pocket runs four ways, and they all share the same interface: as an AU, VST3 or AAX plugin inside your DAW (AAX is for Pro Tools, on both Mac and Windows), as a standalone app, and in the browser inside The Vault. A few features — the song overview, the in-plugin MIDI Remap screen and DAW capture — are plugin and standalone only.

3 · Requirements

The AAX plug-in runs in retail Pro Tools on Mac and Windows — it's PACE-signed, and no iLok is required: activation is your Yurt Rock login or licence key, same as every other format.

4 · Installation

macOS

  1. Open the downloaded PickPocket.pkg and follow the installer. It's signed and notarized by Apple, so there's nothing to bypass.
  2. The installer lets you choose what to install: the AU plug-in (Logic Pro, GarageBand), the VST3 plug-in (Ableton Live, Cubase, FL Studio, Studio One and most others), the AAX plug-in (Pro Tools), and the standalone Pick Pocket app. All are selected by default.
  3. Restart your DAW (Logic users: it re-scans AUs on launch; other DAWs may need a plugin re-scan). Pro Tools scans at launch only, so quit it fully first.

Installed locations: /Library/Audio/Plug-Ins/Components (AU), /Library/Audio/Plug-Ins/VST3 (VST3), /Library/Application Support/Avid/Audio/Plug-Ins (AAX), /Applications (app).

Windows

  1. Run the downloaded PickPocket-Setup installer. It installs the VST3 and AAX plug-ins machine-wide plus the standalone app, and fetches the WebView2 runtime if your PC doesn't already have it.
  2. On the shortcuts page, Create a desktop shortcut for the standalone app is ticked by default — untick it if you only use Pick Pocket inside a DAW. The standalone is always in the Start menu either way.
  3. Re-scan plugins in your DAW if it doesn't pick them up automatically; quit and relaunch Pro Tools, which scans at launch only.

Installed locations: C:\Program Files\Common Files\VST3 (VST3), C:\Program Files\Common Files\Avid\Audio\Plug-Ins (AAX), C:\Program Files\Yurt Rock\Pick Pocket (app).

UpdatingThe download links above always point at the newest release — re-download any time to update. Your activation and saved settings survive updates. When a newer version is out, the plugin tells you: see Version & updates.

5 · Activation & licensing

Pick Pocket activates with your Yurt Rock account login or a license key — no iLok, no dongle, no challenge files.

Activating

Click the license chip at the right of the header — it reads Demo · Activate until you're activated, then turns green: ✓ Active. Any locked export also opens the same panel. Then either:

After activation Pick Pocket never needs the internet to run. To free a machine, open the same panel and choose Deactivate this machine.

Signing in as a license ownerSign in with the same email address you bought Pick Pocket with. If the panel says there's no membership or purchased license on the account, you're most likely signed in with a different email — or use your license key instead.

6 · The plugin window

Pick Pocket is one screen. Top to bottom:

The header

Left to right:

The ⋯ menu

ItemWhat it does
MIDI RemapOpens MIDI Remap over the main view.
Vault libraryBrowse and audition the Yurt Rock catalog; members extract any loop. The extractor keeps playing and keeps your edits underneath.
Product tour · User manual · Questions / commentsReplays the first-run tour, opens this manual, or opens the feedback form.
EditUndo and Redo; the menu stays open so you can step back several edits. See Undo & redo.
ThemeOriginal, Aurora, Cool Light or Crimson — the accent colour of the faceplate.
Audio · Preview bufferingLow (snappiest, most CPU), Balanced, or Stable (most latency, fewest glitches).
MIDI · MIDI inputOn: notes from your controller play (and record into) the kit. Off: incoming MIDI is ignored.
MIDI · Velocity curveSoft, Linear or Hard.

Window size

Drag the window's edge or corner to make Pick Pocket any size from about 60% to 200% of its design size — everything scales together, on Mac and Windows.

Version & updates

The installed version (for example v0.1.40) sits at the right of the status strip. When a newer release is out, a gold Update available · v… link appears beside it — click it to open Your Plug-Ins on The Vault, where the installers live.

7 · Getting audio in

Drop a loop

Drag any audio file anywhere onto the plugin — WAV, AIFF, MP3, M4A, FLAC — and the header's Drop loop / song zone lights up; let go and analysis starts. Or click that zone to pick a file in your computer's own file dialog. A drum loop goes straight into the editor; a song-length file (24 bars or more) opens on the song overview.

Capture from a track

In the plugin, press ● Capture and play your DAW. Pick Pocket records whatever passes through the channel it's inserted on (a live waveform shows while it listens); press it again (Stop) when you have enough. Its automatic loop detection then finds a clean loop and cuts it click-free. Insert it on a drum bus, a sampler channel, or right after a vinyl loop — anything that plays drums.

After a capture, 2 bar · 4 bar · 8 bar · Full buttons appear in the Transients header to re-cut the same take — no need to capture again.

Trim by hand

Trim in the header opens the full source audio with draggable in and out handles. Set the in point, then use From the in point: 1 / 2 / 4 / 8 bars for an exact musical length (or Full), and Apply trim. The original is always kept, so reopening Trim shows the whole file again.

Starter loops & the Vault library

The Starter picker holds curated starter loops — real grooves from players like Nate Smith, Clyde Stubblefield, Marcus Finnie, and Darren King — that convert cleanly, with hand-checked MIDI; ‹ › steps through them. Browse the Vault library… (also in the ⋯ menu) lets you browse and audition the full Yurt Rock catalog inside the plugin; Vault members can extract any loop's groove instantly.

Source BPM

The big BPM number at the top of the Groove card is the loop's own tempo (it reads BPM · est when Pick Pocket estimated it). It sets the analysis grid — where the bar lines fall, the swing math — and the tempo written into exported MIDI. If detection guessed wrong, click the number, type the right one (or use its arrows) and everything recalculates.

8 · The song overview

Drop a whole song into the plugin and you don't get every bar of MIDI at once. Files of 24 bars or more open on the song overview: a map of the song, one card per groove, and the fills — so you can open just the verse beat, just the chorus, or just the fills. The header badge reads Song. (The song overview is in the plugin and standalone; the browser version still works on loops.)

What's on the overview

Working on a part

When you open a part, it's cut from the full audio (bar lines snapped to the downbeats, so cuts are clean) and loaded into the normal editor. A section bar sits above it:

TempoTempo estimates on full songs are often an octave off (164 for an 82 BPM groove). The song overview checks the octave and fine-tunes the tempo, and the editor uses the corrected value for every part you open. If it's still wrong, fix Source BPM as usual.

9 · Detection & the Transients view

Detect

The Detect card on the right decides what the extractor listens for.

Sensitivity's default was tuned against Yurt Rock catalog loops that ship with matching MIDI — so quiet 8th-note hats and ghost snares are caught, and a hard kick is less likely to be read as a snare too.

Full Kit is a guess — an informed oneToms, rides and cymbals are harder to tell apart than kick, snare and hat, and a miss usually leaves the hit on the hat, kick or snare lane. The knobs and one-click re-voicing below are there for exactly that. If you only want the core three, switch to Groove.

The Transients view

The Transients panel shows the waveform with every detected hit marked and colored by voice.

The Groove card shows the groove's vitals — BPM, swing %, push or drag against the grid, tightness, and bars — and the Transients header shows the hit count (and how many you've pinned).

Zoom & scroll

Transients and MIDI Out zoom together: use − / + on either panel (100% up to 800%) and fit to see the whole loop again. Past 100% each panel gets a horizontal scrollbar, and scrolling one scrolls the other, so they always show the same stretch of time. Zooming keeps what you were looking at in view.

Hits, notes and text keep their on-screen size as you zoom — zooming spreads close hits apart instead of fattening them — and the waveform is redrawn in finer detail. A new loop starts at fit.

10 · The MIDI editor

The MIDI Out panel is the extracted groove as notes, one lane per pad, exactly as it will export. Each lane is labelled with its name and the note number for the current export map, and a white playhead runs through it in step with the Transients view.

Which lanes you see

China, ride bell, pedal hat, tambourine, cowbell, clap and side stick are never detected — they're there to draw into. A note you add on one of those lanes exports through the map like any other.

Editing

Keys & recording

Choose Keys in the bottom panel for the preview keys: they play the current kit — click them, or play the mapped notes from your MIDI controller (they flash with the groove as it plays). Arm Rec and play along while the groove loops to punch new hits straight into the MIDI, unquantized. Click adds a metronome that follows the audition tempo; Count-in gives you a bar of clicks before playback starts.

MIDI controllers in the standalone app: plug in a pad controller, keyboard or e-kit and it connects by itself — no setup, including one you plug in while the app is open. Play the notes shown on the keys (they follow the drum map you've chosen) to play the whole sixteen-pad kit, at the pad-mixer levels. Velocity curve and a MIDI on/off switch are in the ⋯ menu; to exclude one device, untick it under Options → Audio/MIDI Settings.

MIDI in a DAW (VST3 and AAX): create a MIDI track and send its output to Pick Pocket — in Ableton Live choose the track Pick Pocket is on under MIDI To, then the plug-in; in Pro Tools pick Pick Pocket as the MIDI track's output. Your controller (or a MIDI clip) then plays the kit through the plug-in's channel, and Rec works the same way. The Audio Unit version (Logic, GarageBand) can't receive MIDI — Logic doesn't route MIDI to insert effects — so use the on-screen keys there, or the standalone app.

Every edit feeds straight into the audition and the export — what you see is what you drag out.

11 · Undo & redo

Pick Pocket keeps a history of your note edits:

MacWindows
Undo⌘ZCtrl+Z
Redo⇧⌘Z or ⌘YCtrl+Shift+Z or Ctrl+Y
If ⌘Z does nothingSome DAWs grab ⌘-shortcuts for their own undo before a plug-in window ever sees them. Use the ⋯ menu › Edit › Undo / Redo instead — it always works, and the menu stays open so you can step back several edits.

12 · Pocket, Dynamics & the grid

In the Groove card:

In the bottom panel:

13 · Auditioning & the mixer

The round play button in the header plays what the selector beside it says: Loop (the original audio — where Pick Pocket starts), MIDI (the extracted groove through the current kit), or Both (the MIDI layered in lockstep on top of the original — if it sounds doubled, the pocket transferred). Switch the selector while playing and the audition changes on the spot. Space starts and stops whichever is selected.

The button answers the moment you press it. If Pick Pocket needs a moment — stretching to a new tempo, loading a kit — it shows a clock and breathes; when it's waiting for your DAW's next bar line it does the same; while playing it lights up. Pressing it again during preparation cancels, and each press replaces the one before, so a double-click never starts two attempts. Previewing a sound while the loop plays — a key, a note, a sample in the kit editor — never stops the loop.

The VU meters in the middle of the Console — Loop, MIDI, Master — each have a fader. Balance the original against the kit before you commit; WAV exports honor the fader levels you hear. For the level of each pad, use the pad mixer.

The Tempo box changes audition playback speed (pitch preserved via the Signalsmith Stretch engine, exports untouched): click it and type a BPM, use ↑ / ↓ (Shift for ±5), or double-click its label for the loop's own tempo. In the plugin, Host syncs the audition to your DAW's tempo (the label then reads Sync), and audio plays through the channel the plugin sits on — so your channel strip and monitoring path apply.

In sync with your DAW In the plugin, when your session's transport is running, pressing play (or Space) waits and then drops the audition in exactly on your DAW's next bar line, so you can loop a section, dip the source track, and hear the extracted groove land in context, in time. Count-in is skipped in sync mode (the session is the count-in) and applies again when the transport is stopped, where play starts straight away. Press again while waiting to cancel.

14 · Kits, the pad mixer & the kit editor

The kit is what you hear the MIDI through — the extracted MIDI never depends on it. It has sixteen pads, one for every lane of the drum map: kick, snare, side stick, clap, hat, open hat, pedal hat, tambourine, high / mid / floor tom, cowbell, crash, china, ride and ride bell.

Choosing a kit

The pad mixer

Choose Kit in the bottom panel (it's there by default). Every pad has a horizontal fader riding an LED meter: green, yellow in the last 6 dB, red past full scale, with a peak marker that holds for a moment. Beside each fader, the level in dB and two lamps — yellow when the pad peaks within 6 dB of full scale, red when it hits full scale.

The kit editor

Click Edit kit…, a pad's name in the pad mixer, or the kick, snare or hat in the Console. The editor opens over the main view, with all sixteen pads on the left and a sound browser on the right; Done (or the logo) closes it.

Good to knowThe Vault's one-shots are kicks, snares and hats for now — fill the other pads from your own samples. A pad with no sound of its own plays a stand-in (the china plays the crash, the side stick the snare, and so on; hover a pad to see which), and toms, open hat, crash and ride fall back to the built-in Session Kit. One-shots are level-matched as a kit loads so a new kit plays balanced, and a pad never goes silent: if its sample has moved in the catalog Pick Pocket finds it again by name, and otherwise plays the Session Kit sound.

15 · Exporting

In the Console's Export section, pick the target in Map, then drag the file out of the plugin straight onto your timeline from the gold strip at the bottom of the window — or click Export to save it with a file dialog. The file name is shown above the button.

ExportWhat you get
Standard MIDI (.mid)The unquantized groove with your edits, keymapped for the chosen sampler, at the source tempo — every lane, including toms, ride, cymbals and anything you drew.
Groove template (.mid)Every hit on a single note (side stick, 37) — a pure timing-and-velocity clip to drag onto your own drums.
Ableton groove (.agr)The feel alone, as a groove file — apply it to any clip in Live's groove pool: drums, bass, keys, anything.
WAVRendered audio: Current Loop, MIDI Loop (the groove through the current kit), or MIDI + Current Loop together — at the console and pad-mixer levels you set.

MIDI keymaps included: Superior Drummer / EZdrummer, BFD3, Slate SSD5, Addictive Drums 2, Groove Agent (Cubase), and General MIDI. The mapping is baked into the exported notes, so the file lands on the right pads with no re-mapping.

Working on a song part? The export is the part that's open — a groove, a fill, or all the fills back to back.

16 · MIDI Remap

Drum MIDI is written for one sampler's key map. Play a Superior Drummer groove through Addictive Drums and the hats land on the wrong pads. MIDI Remap fixes that: drop in drum MIDI, pick the sampler it should play, and get it back mapped. Timing, velocity and tempo are untouched — only the note numbers move.

Open it from the ⋯ menu › MIDI Remap; the PICK POCKET logo (or ← Back to Pick Pocket) returns you to the extractor, exactly as you left it.

  1. Add MIDI. Drop .mid / .midi files or a whole folder onto the drop zone, or use Choose files / Choose a folder.
  2. From — the map the files were written for. Detect from the notes (the default) works it out per file; or pick one.
  3. To — the sampler that should play them: General MIDI, Addictive Drums 2, Superior Drummer / EZdrummer, Groove Agent, BFD 3, or Steven Slate SSD5.
  4. Unmapped notes — Keep leaves a note the source map doesn't know exactly as it was; Drop leaves it out.
  5. Check the report — how many notes were mapped, which kit pieces were found, and any unknown note numbers, file by file — then Download .mid (one file) or Download … as zip (several).

Converted files get the target in their name, e.g. Verse Groove [AD2].mid. A batch comes back as one zip that keeps your folder structure. In the plugin, downloads are saved to your Downloads folder.

Demo vs. activatedRemapping one file at a time is free, activated or not. Batches and whole folders need an activated Pick Pocket (license or Vault membership): in demo, a multi-file drop keeps the first file and tells you so, and Choose a folder opens the activation panel.

17 · The DAW workflow

  1. Insert Pick Pocket on the track that has the groove — or on any track, and drop a file in. A whole song? Pick the groove or fill you want from the song overview.
  2. ● Capture while the DAW plays, or drop the loop on the window. Let detection run.
  3. Check the Transients view; fix any mis-voiced hits with a click, delete strays, and adjust the Detect knobs or Sensitivity if it missed ghosts or caught bleed. Made a wrong move? ⌘Z.
  4. Audition layered with Both — original plus kit together. When it sounds doubled, you're done. With the DAW transport looping the section, play drops in bar-synced, so you can also judge the groove against the full arrangement.
  5. Choose your sampler in the Export Map and drag the .mid onto a track running that sampler.
  6. Delete or mute the original audio — the feel is now yours, playing your sounds.

Your work saves with the DAW project: every knob, edit, and override comes back when the session reopens.

18 · Troubleshooting

The plugin doesn't show up in my DAW.
Re-scan plugins (most DAWs have a rescan in preferences). On macOS, Logic lists it under AU; Live and Cubase under VST3. Pro Tools scans at launch only, so quit and relaunch it — Pick Pocket files under Instrument. Confirm your DAW is 64-bit and meets the OS minimum.
Detection misses hits or hears extras.
Adjust Sensitivity and the Detect knobs first. If the bar lines look wrong, fix Source BPM — a wrong tempo scrambles the grid math. Individual stragglers: click to re-voice, shift-click and Delete to remove, or add notes in the MIDI editor.
A hit is on the wrong instrument.
Click it in the Transients view to cycle through the voices. The pin survives re-analysis. If toms or cymbals keep appearing where there are none, turn down the Toms or Cymbals knob, switch that lamp off, or switch Detect to Groove.
My long file opened on a "Song overview" instead of the editor.
That's the song overview — files of 24 bars or more open there. Pick a groove or fill, or click Open the whole song to edit every bar at once.
A whole song loaded, then Pick Pocket jumped back to the previous loop.
Fixed in 0.1.40 — long files now load reliably. Update to the latest version.
A kit pad (or the console's play button) is silent.
Check that pad's fader in the pad mixer — all the way left mutes it. Since 0.1.40 a pad whose sample can't be found plays the built-in Session Kit sound instead of nothing.
Where did the gear, the Vault Library tab and MIDI Remap go?
They're all in the ⋯ menu at the right end of the header. See The plugin window.
⌘Z / Ctrl+Z doesn't undo.
Click inside the Pick Pocket window first so it has focus. Some DAWs keep ⌘-shortcuts for themselves — use ⋯ menu › Edit › Undo. Remember that history starts over after a new loop or a detection change (see Undo & redo).
The exported MIDI plays the wrong drums in my sampler.
Check the Export Map matches the sampler you're dragging into. General MIDI is the safe fallback for anything unlisted. For MIDI files you already have, use MIDI Remap.
Audition is silent in the plugin.
Pick Pocket plays through the channel it's inserted on — check that track's fader, mute state, and output routing in your DAW. In Pro Tools, previews only ever play through the channel. Pro Tools can pause plug-ins on silent tracks (its Dynamic Plug-in Processing option), and while it does, Pick Pocket can't be heard — start playback, or turn Dynamic Plug-in Processing off, and previews come back.
Pro Tools slowed down or the audio went wrong with Pick Pocket inserted.
Older versions could open a second connection to your audio interface when Pro Tools paused the plugin, re-clocking the session. Current versions never do that inside Pro Tools — update to the latest version. In other DAWs, that fallback now always matches the host's own sample rate and buffer size.
Playback stopped by itself partway through, or Play seemed to do nothing.
Both were fixed: previewing a sound no longer stops the loop, and the Play buttons now show Preparing… or Waiting for bar… straight away. Update if you're on an older version.
The standalone app is silent, or says it couldn't open the output device.
Usually a saved audio device that's been unplugged, or a sample rate the current device can't run. The standalone now falls back to your default devices (then output only) so there's always sound — update to the latest version, then pick your interface again in its audio settings if you want a different one.
Export is locked.
Exporting needs an activated license or a signed-in Vault membership. Everything else works free — including remapping one MIDI file at a time.
Sign-in finished in the browser, but the plugin didn't activate.
Current versions activate on their own once the browser is done, and the browser page says whether activation worked. If it says you're signed in but Pick Pocket couldn't activate, go back to the plugin — the panel shows why (most often: no membership or purchased license on that email). You can Cancel sign-in and try again, or activate with your license key.
I can't paste my license key.
Plugin windows often don't receive ⌘V. Copy the key, then click the Paste button beside the field.
I moved to a new computer.
Deactivate on the old machine from the license panel (self-serve), then activate on the new one. Licenses cover up to 3 machines at once.

19 · Specifications

Version0.1.40
FormatsAU (macOS) · VST3 (macOS, Windows) · AAX / Pro Tools (macOS, Windows) · Standalone app · Browser (The Vault)
PlatformsmacOS 11+ (Apple Silicon & Intel), Windows 10+ (64-bit)
Audio inWAV, AIFF, MP3, M4A, FLAC — or live capture from any DAW track. Song-length files (24+ bars) open on the song overview (plugin & standalone).
Detected voicesGroove: kick, snare, hat · Full Kit adds open hat, crash, ride, high / mid / floor tom
MIDI Out lanesUp to 16 (GM, Toontrack, SSD5, Groove Agent) · 9 (BFD3, AD2) · 3 in Groove mode
WindowResizable, about 60–200% of the 1440 × 1022 design size
Audition kit16 pads · Vault one-shots or your own samples (WAV, AIFF, FLAC, MP3, OGG) · pad mixer with LED meters · saved kits
EditingUndo / redo, up to 200 steps · synchronized zoom 100–800%
ExportsStandard MIDI (.mid) with sampler keymaps, groove template (.mid), Ableton groove (.agr), WAV
MIDI mapsSuperior Drummer / EZdrummer, BFD3, Slate SSD5, Addictive Drums 2, Groove Agent (Cubase), General MIDI
MIDI RemapBetween the six maps above · single files free · batches and folders with activation
AuthorizationYurt Rock account login or serial — no iLok, no dongle. 3 machines, self-serve deactivation.
DAW syncBar-synced audition start against a running host transport (AU/VST3/AAX) · host-tempo follow · Signalsmith Stretch tempo engine
InternetInstall and activation; starts offline after, renews online now and then
Tested inAbleton Live, Logic Pro, FL Studio, Cubase, Studio One, Reaper

20 · Support

Stuck on something this manual doesn't cover? Email support@yurtrock.com and the team will follow up ASAP. Include the version number from the bottom-right corner of the plugin.

Try Pick Pocket in the browser any time at vault.yurtrock.com/labs/pick-pocket — same engine, no install.